RPS: You say you're working on RTS right now, but Dungeon Siege was the RTS spin on RPGs, wasn't it?ĬT: Well because it's going to a console there's now less of an RTS spin and more of the single player, direct hero character control. ![]() It's a proud moment to see the franchise's name here, there and everywhere, and to know that's something I thought of while I was taking a shower 12 years ago. RPS: So, what are the new features coming with DS3?ĬT: Well, I'm not really the guy to talk to about that. I know that's bull, but it's true, because I've really taken to focusing on RTS. I daresay they're doing a better job than I would have done. They have a beautiful engine called the Onyx engine which is balanced and really state of the art, and they've got great storytelling, and then they've got good gameplay instincts on top of that. The way Obsidian works, they do a better job of balancing all the various elements. Our company is very mechanical and technological, so tend to start with a technological innovation, and then design the game around that. We're trying to pull up our story-pants, and we've made positive steps with each iteration. But while historically we've been light on story, they're going heavy on story. What would you say is the core of Dungeon Siege?ĬT: It's an action-RPG gameplay mechanic with lots of loot.ĬT: Yeah. RPS: You say Obsidian "get" Dungeon Siege. I look at their design, their mechanics, and then I provide feedback on that. RPS: Are you also involved in the actual design, the mechanics?ĬT: No. So what I do is I read through all of their material, and I turn it around 180 degrees, and then I provide some editorial feedback for them. The next step was that they went through all of our lore, even the stuff that people never hear about- the reason why there's a Stonebridge, or what have you, who's the 10th Legion, who's The Empire of Stars- and then they create their own extension on that fiction, building their own story off of that. The guys are so talented, and they totally get it, and their working story is right on the money." So I was pretty happy with that. You've found the best studio for the job. Square Enix asked how we'd like to work in collaboration with another studio that they'd found, and I said "That's terrific, who have you got in mind," and they said Obsidian! And I said "That's perfect! Look no further. RPS: So, what's happening with Dungeon Siege 3?Ĭhris Taylor: Well, my position on the project is like a, Creative Consultant, given my role in the creation of the franchise. To make matters more awesome, most of Dungeon Siege 3 was (and still is) under wraps, so we quickly moved on to talking about riches and success, and what that meant for game developers. My body felt like a trashed and soon-to-be-demolished building, and Taylor was engaged in some kind of mental wrestling match with a hangover. When I met up with Chris Taylor (of Gas Powered Games and Supreme Commander fame) at GamesCom for my Dungeon Siege 3 interview, it was our respective last days of the convention. With both single-player and multiplayer modes, the game offers a variety of gameplay experiences that are sure to satisfy any RPG fan.This was a good one. ![]() The game also appeals to those who prefer a well-crafted storyline with interesting characters and a rich world to explore. A compelling storyline with interesting characters and a rich world to exploreĭungeon Siege III is suitable for fans of Action RPGs, especially those who enjoy fast-paced gameplay and loot collection.Both single-player and multiplayer modes.A variety of weapons, armor, and loot to collect. ![]() RPG elements, including character customization and skill trees.The game offers both single-player and multiplayer modes. Players can choose to accept the plea for help and embark on a quest filled with intuitive fast-paced gameplay, RPG elements, and plenty of loot. Dungeon Siege III is an Action RPG where the descendants of the legion protect the nation of Ehb, which is threatened by evil.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |