Implement their own filters, hence benefitting from automatic dialog generation, Released with a long list of default operations, third-party developers can Implemented as separate modules, which we call “operations”. Improved GEGL operations’ GUI integration ¶ Specific action yet, you will be redirected to the action search help page).Īlternatively, hitting the F1 key will open the help page of the selected action. Open the manual page for a given action (if no help section exists for this You may also notice a small “Manual” □ icon in this screenshot. Action search dialog now showing menu paths - GIMP 2.99.16 ![]() This will help people who prefer menus to better find their ways. Menu position, so that we can show this menu path in the action search dialog. Now that we have our own action wrapper, we made so that it also tracks its own Not come for GIMP 3.0, though hopefully not too long after. ![]() (such as media key Copy, Cut and Paste which can be found on some keyboards).Īn updated shortcut dialog allowing you to set your own multiple shortcuts might Now we can just assign both variants to a same action.Īs another example, it is now possible to support the special semantic media key Used to create a duplicate action doing the same thing to support both (becauseįor most people Ctrl-1 should work the same whether from keypad or top row). Number keypad keys are not the same as the ones from the number key row so we Yet we already use this ability internally for default shortcuts. For the time being, the shortcut dialog doesn’t allow you to do so, The new Glib/ GTK+3 actions make it possible to assign several shortcuts for a Now there are much more immediate improvements which are worth noting. Very different to most of you (and you may also find issues), but not feeling How we want it, but we are in a good enough state to showcase it. We still have a bit more work to do to get our new menu and action code exactly The path for planned future improvements (e.g. when it’s used without context, such as the action search). when it’s used in a contextual interface such as a Which we wanted for a long time, such as the ability to associate a short and It also gives us a whole new world of possibilities as we added new concepts It took me about 2 months to finish while also having to take care of otherĬode, maintenance and usual bug fixes. GimpMenuModel), our own toolbar and menu bar ( GimpToolbar and GimpMenuBar) Yet we make extensive use of tooltips) and menu models ( GimpMenu and We also had to wrap a bunch of other widgets, such as our own menus (mostlyīecause menus generated from menu models don’t have tooltips anymore in GTK+3, Item or anything else - but to the action assigned to this widget, for easy Labels or icons are not to be associated to a widget - be it a button, a menu Major parts of what makes an action (especially as we do a lot of GUI and code generation so things like Therefore we had to reimplement the whole thing as a wrapper around GAction,Ĭalled obviously GimpAction, because for us, these user-facing features are Or broken apart (the concept of shortcut itself stayed in GTK). ![]() Moved to GLib ( GtkAction became GAction) while losing a lot of features Widgets can be quickly assigned shared action code. Means shortcuts, their mechanism, but also how menus are handled and how generic Our last big work was to port how “actions” are handled, which in GTK vocabulary To be fair, we still have a few minorĭeprecation warnings here and there, but nothing like the hundreds we used to have. GIMP 3.0 has been known as the GTK+3 port version, so you will be happy to read To get a more complete list of changes, you should refer to the In particular, weĭo not list here bug fixes or smaller improvements. This news lists the most notable and visible changes. More specialized plug-in argument types.New image format supports: PAM, QOI, Amiga IFF/ ILBM, DCX.“Middle Gray ( CIELAB)” layer fill option.Fill and Stroke selection/path improvements.Improved GEGL operations’ GUI integration.
0 Comments
Microsoft cannot be held responsible for Your Content or the material others upload, store or share using the Services. You represent and warrant that for the duration of these Terms, you have (and will have) all the rights necessary for Your Content that is uploaded, stored, or shared on or through the Services and that the collection, use, and retention of Your Content will not violate any law or rights of others. If you do not want others to have that ability, do not use the Services to share Your Content. When you share Your Content with other people, you understand that they may be able to, on a worldwide basis, use, save, record, reproduce, broadcast, transmit, share and display Your Content for the purpose that you made Your Content available on the Services without compensating you. Your Content remains yours and you are responsible for it. We don’t claim ownership of Your Content. Many of our Services allow you to create, store or share Your Content or receive material from others. In some cases, we will provide separate notice and request your consent as referenced in the Privacy Statement.Ģ. Where processing is based on consent and to the extent permitted by law,īy agreeing to these Terms, you consent to Microsoft’s collection, use and disclosure of Your Content and Data as described in the Privacy Statement. Store, broadcast, create, generate, or share through the Services or inputs that you submit in order to generate content (" Your Content"). Which is your communications with others postings submitted by you to Microsoft via the Services and the files, photos, documents, audio, digital works, livestreams and videos that you upload, The Privacy Statement also describes how Microsoft uses your content, (the " Privacy Statement") as it describes the types of data we collect from you and your devices (" Data"), how we use your Data, and the legal bases we have to process your Data. Please see Section 15 for details.ĮSTIMATED READING TIME: 55 Minutes 14268 wordsġ. You and we agree to submit disputes to a neutral arbitrator and not to sue in court in front of a judge or jury, except in small claims court. The Microsoft Services Agreement contains binding arbitration and class action waiver terms that apply to U.S. We will also continue to provide a summary of the changes to the previous version, and a link to the previous version, of the Microsoft Services Agreement on the Summary of Changes () page. Whenever we make changes, we provide a summary of the most notable changes to the current Microsoft Services Agreement. We have an FAQ page () that provides more information, including what Microsoft products and services it covers. ![]() We understand that you may have questions about the Microsoft Services Agreement. The Microsoft Services Agreement is an agreement between you and Microsoft (or one of its affiliates) that governs your use of Microsoft consumer online products and services. ![]() Add the free CNET Shopping extension to your browser for real-time price comparisons and cash-back offers.Introduction to the Microsoft Services Agreement ![]() ![]() Sign up for the CNET Deals Text to get daily deals sent straight to your phone. Check out our CNET Coupons page for current Walmart discount codes, eBay coupons, Samsung promo codes and more from hundreds of other online stores. Find the hottest sales and discounts on the CNET Deals page, as well as the best Cyber Monday deals and offers. CNET is covering a wide array of deals on tech products and much more this holiday season. ![]() ![]() A sequel, titled Nintendogs + Cats, was released for the Nintendo 3DS in 2011. Because of Nintendogs ' success, Nintendo has made several related products, including Nintendogs toys and a series of Nintendogs trading cards. All versions of Nintendogs have sold a combined 23.96 million copies worldwide, making it the second highest-selling game on the Nintendo DS, behind New Super Mario Bros. Nintendogs received critical acclaim and won many awards, including the 2006 Innovation Award from PC World and Best Handheld Game from the Associated Press. It also uses the DS's internal clock and calendar to allow the dog to grow hungrier or dirtier based on the elapsed time. They may interact with other players in multi-player by using the DS's wireless linkup. Players can bring their dogs on walks and to the park if they so choose. The microphone is used to call to the player's dog by speaking the name given to the dog in the beginning of the game as well as to teach the dog tricks such as "sit" or "roll over". I want to have synthesizer in nintendogs labrador and friends, but I dont have time to unlock it in the shop, Is there a possibility to modify my save so I. These range from balls and frisbees, to toys, to grooming supplies to keep the dogs happy. Black Sigil: Blade of the Exiled All optional party members recruited for best ending. Rhapsody: A Musical Adventure Saved before the fight with Marjoly, All puppets obtained, All specia (3) 08. The touch screen allows the player to pet a dog, as well as to use various items that can be found or purchased. Pokemon - Platinum save file 1.3 (92) 05. The unused time limit for these is 99 seconds.Nintendogs uses the DS's touchscreen and built-in microphone. Nevertheless, an actual sequence is configured, which is never used or seen in-game. ![]() Here, there's no time limit or actual sequence the dog has to go through. The player's dog can exercise in the local gymnasium to train for agility competitions. Nintendogs: Best Friends game is available to play online and download only on ROMs Games.Nintendogs: Best Friends ROM for Nintendo DS download requires an emulator to play the game offline. There exists some unused content specifically for agility competitions.Īlthough various rotated tunnel obstacles are used during agility competitions, this specific variant is never used, rendering its Top Screen icon unused as well. Nintendogs: Best Friends ROM Download for Nintendo DS (NDS). When loaded into the final game, it's revealed to be a dummy sequence as it plays a set of ascending notes over and over again. Likewise, there is an unused audio file for a removed music box called musicbox_grain_rec.mbox. How it was meant to be used remains a mystery, though.Īs described on the unused item data page, there's one music box item that was removed from the final game. Pet and play with your pupper, then don't play it for 10 years, then rediscover it!Ī variation of the curious dog theme with a slightly tense intro. Dachshund, Lab/ Shiba, and Chihuahua were the first to be released, with Best Friends and Dalmatian coming a bit later. ![]() Nintendogs is a real-time pet simulation game that was released in a number of versions, mostly named for the starter breed (similarly to Pokémon). This game has unused playable characters. Turn on High resolution 3d rendering and 16 bit Rendering for an HD Nintendogs experience Change the Microphone to sensitive to have a better experience with the microphone in-game. Nintendogs: Lab & Friends/Dachshund & Friends/Chihuahua & Friends/Best Friends/Dalmatian & FriendsĪlso known as: Shiba & Friends (JP "Lab" version), Rentian Gougou (CN) DraStic emulator For Android is the best DS emulator that doesn’t break the bank and offers a wide array of options. It's up to your imagination what the pancake fillings are :) Your Sims will eat it using (custom) chopsticks.ĬRISPY FRIED CHICKEN: Your Sims will eat it using the chopsticks as well. Since I wanted more Sims to be able to eat it, I made it vegetarian safe. You can fill it with meat or just vegetables. It's vegetarian safe.īINDAETTEOK: It's a pancake made with mung bean. NACHOS: Your Sims will eat it with their hand, taking the nacho chips. If you order the bottle, they'll drink it in 5 sips. □ If you order the drink (glass), your Sims will drink it in 3 sips. □ There are also different types of glasses depending on what drink you order. It was a lot of work to do, but I wanted it to look as realistic as possible :) You'll notice that they'll use the "correct bottle" to make your drink.Įxample: If you order Strawberry Soju (glass), the bartender will use a Strawberry Soju bottle while making your drink. □ If you choose the drink/glass version, the bartender will prepare it for you. □ Only the Somaek (it's a "mixed drink") and the Makgeolli can't be drunk from the bottle. □ All types of soju and beers can be served in a glass or drunk straight from the bottle. OTHERS: Somaek (Cass beer+Soju), Somaek (Terra beer + Soju), Makgeolli. SOJU FLAVORS: Apple, Apple Mango, Blueberry, Citron, Fresh, Grapefruit, Green Grape, Mango, Original (Chum Churum), Original (Jinro), Peach, Strawberry, Plum, Sour Candy, Yogurt, Zero Sugar. Who wants to create a K-Drama moment for their Sims? :)Ī functional bar (two versions: empty or with a beer dispenser (imgur link), bar stools, 6 neon lights, a wall (bottles) display, and a bar wall sign. ![]() If there are any problems, let me know so I can fix it :) Read the post on Patreon for more details :) This way, if you are using the kitchen sponge override, they will be separate versions (one will not affect the other). * I also decided to create a separate replacement version for the bar cleaning sponge. I’ll be posting more specific items for the kitchen soon :) But this download will only replace the items at the bar. ![]() * As you may know, Sims use these same bottles while cooking. * Bar Items replaced: The tree drink bottles, the water bottle, the cocktail shaker, the swizzle stick, the lighter, the limes, the ice cubes, the cleaning sponge. *–* Click here to see them (imgur image link) *–* * NOTE: You can only use one of these two versions. EA inspired ver: I remade the tree EA bottles, but in an alpha version. For Simmers who prefer a more realistic game :) ![]() *Doesn’t look 100% like the actual one sorry* 다운로드 DOWNLOAD Accessory Items -> SFSįeel Free to Recolor but please don’t include the mesh.- Brands ver: In this version the green, blue and yellow bottles will be replaced by Heineken beer, Bartenura Moscato wine and Budweiser beer. Accs found in Ring middle finger left and right Objects Found all over so it’s best to type Mocha in the search to find About 30 items(2 sets of Posters 1 Horizontal 1 Vertical), Army Bomb V1, V2 and V3, Army Bomb Box V1,V2,V3, Army Bomb Lightstick Acc 6 sets(3 left hand and 3 right hand), V’s Loved Earrings(Left and Right ear) 1 desk calendar, Photocards for Wall and for Clutter, Standee, 4 albums, and Bt21 Plushies(if they are too small for you use the cheat shift + ] to make bigger, they are kinda ugly but it’s the best I can do) The old albums stayed the same(because i’m lazy) I added recent albums, the recent lightstick, the most recent Calendar and fixed the older lightsticks BTS Fanpack update cause all my old work is trash. RPS: You say you're working on RTS right now, but Dungeon Siege was the RTS spin on RPGs, wasn't it?ĬT: Well because it's going to a console there's now less of an RTS spin and more of the single player, direct hero character control. ![]() It's a proud moment to see the franchise's name here, there and everywhere, and to know that's something I thought of while I was taking a shower 12 years ago. RPS: So, what are the new features coming with DS3?ĬT: Well, I'm not really the guy to talk to about that. I know that's bull, but it's true, because I've really taken to focusing on RTS. I daresay they're doing a better job than I would have done. They have a beautiful engine called the Onyx engine which is balanced and really state of the art, and they've got great storytelling, and then they've got good gameplay instincts on top of that. The way Obsidian works, they do a better job of balancing all the various elements. Our company is very mechanical and technological, so tend to start with a technological innovation, and then design the game around that. We're trying to pull up our story-pants, and we've made positive steps with each iteration. But while historically we've been light on story, they're going heavy on story. What would you say is the core of Dungeon Siege?ĬT: It's an action-RPG gameplay mechanic with lots of loot.ĬT: Yeah. RPS: You say Obsidian "get" Dungeon Siege. I look at their design, their mechanics, and then I provide feedback on that. RPS: Are you also involved in the actual design, the mechanics?ĬT: No. So what I do is I read through all of their material, and I turn it around 180 degrees, and then I provide some editorial feedback for them. The next step was that they went through all of our lore, even the stuff that people never hear about- the reason why there's a Stonebridge, or what have you, who's the 10th Legion, who's The Empire of Stars- and then they create their own extension on that fiction, building their own story off of that. The guys are so talented, and they totally get it, and their working story is right on the money." So I was pretty happy with that. You've found the best studio for the job. Square Enix asked how we'd like to work in collaboration with another studio that they'd found, and I said "That's terrific, who have you got in mind," and they said Obsidian! And I said "That's perfect! Look no further. RPS: So, what's happening with Dungeon Siege 3?Ĭhris Taylor: Well, my position on the project is like a, Creative Consultant, given my role in the creation of the franchise. To make matters more awesome, most of Dungeon Siege 3 was (and still is) under wraps, so we quickly moved on to talking about riches and success, and what that meant for game developers. My body felt like a trashed and soon-to-be-demolished building, and Taylor was engaged in some kind of mental wrestling match with a hangover. When I met up with Chris Taylor (of Gas Powered Games and Supreme Commander fame) at GamesCom for my Dungeon Siege 3 interview, it was our respective last days of the convention. With both single-player and multiplayer modes, the game offers a variety of gameplay experiences that are sure to satisfy any RPG fan.This was a good one. ![]() The game also appeals to those who prefer a well-crafted storyline with interesting characters and a rich world to explore. A compelling storyline with interesting characters and a rich world to exploreĭungeon Siege III is suitable for fans of Action RPGs, especially those who enjoy fast-paced gameplay and loot collection.Both single-player and multiplayer modes.A variety of weapons, armor, and loot to collect. ![]() RPG elements, including character customization and skill trees.The game offers both single-player and multiplayer modes. Players can choose to accept the plea for help and embark on a quest filled with intuitive fast-paced gameplay, RPG elements, and plenty of loot. Dungeon Siege III is an Action RPG where the descendants of the legion protect the nation of Ehb, which is threatened by evil. Install the Latest Version of Logitech SetPoint Once you confirmed the problematic software, you can uninstall it and see if the issue is fixed. To find which software is conflicting with the Logitech SetPoint driver, you can perform a clean boot. In some cases, the SetPoint.exe runtime error can be caused by the conflicting third-party software. Click on OK and Apply to execute this change. Select Windows 7 or older Windows version from the drop-down menu. Step 2. Navigate to the Compatibility tab and tick the checkbox next to Run this program in compatibility mode for. Right-click the setpoint.exe file and select Properties in File Explorer. Run Logitech SetPoint in Compatibility ModeĪnother confirmed fix is to run the Logitech SetPoint software in compatibility mode. Open the SetPointP folder, and then right-click the msvcp110.dll file and select Delete. Press Win + E keys to open the File Explorer and go to the C:Program FilesLogitechSetPointP path. In this case, you can try deleting the msvcp110.dll file. Sometimes the incompatible msvcp110.dll file can cause the Logitech SetPoint not working problem. Otherwise, any unsaved work will be lost with the system reboot.Īfter the installation completes, you can relaunch the program and see if the runtime error SetPoint.exe gets solved. Note: Make sure you save all unfinished works. In the Command Prompt window, click on Y to initialize the installation process. Double click the Visual C++ Redist Installer V56 setup and click on Yes to confirm it. Once downloaded, restart your computer and open the download location of the installer. Click on Softpedia Secure Download to start downloading the installer. Click here to open the download page of Visual C++ Runtime Installer and click on Free Download. So, we recommend you reinstall the Visual C++ Libraries using the Visual C++ Runtime Installer. Install Missing Visual C++ LibrariesĪs pointed out above, missing or corrupt visual C++ libraries is the main reason for SetPoint.exe runtime error. Then you need to repeat this step to repair all related Visual C++ Redistributable Package.Īfter that, you can restart your computer and check if the Logitech SetPoint not working issue gets solved. In the pop-up window, click on Repair and follow the on-screen instructions to complete the repair. Step 3. Scroll down to the Visual C++ Redistributable installation, and then right-click it and select Change. Step 2. Change the View by type to Small icons and click on Programs and Features. Step 1. Type control in the search box and select Control Panel from the best match. Many users fix the Logitech SetPoint runtime error Windows 10 can be fixed by repairing the Microsoft C++ redistributable package. ![]() Repair the Microsoft C++ Redistributable Package ![]() If this solution doesn't work after a couple of attempts, restart your computer and try the reconnection process again.Read More Fix 1. Click Yes and then Next.Ĭlick Finish to exit the Logitech Unifying Software. When your mouse is detected, you'll see the confirmation message below. Follow the on-screen instructions to turn your mouse off and then back on. ![]() Type C:\Program Files\Logitech\SetPointP\ConnectUtility.exe and press Enter.Press the Windows key with the up arrow to Run.Download the correct version of the Logitech SetPoint mouse and keyboard software from the M185 Downloads Page.For instructions on changing your mouse battery, see answer 360023403293 Radio frequency (RF) interference from other sources, such as:įix or rule out the potential problems listed above.Using your wireless mouse on metal surfaces.Plugging the receiver into a USB hub or other unsupported device such as a KVM switch ( NOTE: Your receiver must be plugged directly into your computer).Moving the USB receiver to another computer.Moving the receiver from one USB port to another.The connection between the mouse and the USB receiver can be lost for several reasons, such as: If your mouse isn't working, the problem is likely a lost connection. In an interesting twist, you can also actually choose to start the game with a dual ship, though this does also mean you start the game with one fewer life than you would do otherwise. Risky, but very helpful if you can pull it off. You can even do the classic “dual ship” trick by allowing boss Galagas to capture your current ship, then rescuing it with your next life - although this time around, you can repeat the process, getting your double ship captured and rescuing it with a third life to form a super-ship. Clear out all the enemies and you win that stage get hit, either by a bullet or a kamikaze enemy breaking formation and… well, you don’t need me to tell you, surely.Įverything is immediately, comfortably familiar for the grizzled Galaga veteran. Enemies gradually create a formation on screen by swooping in from various angles, and it’s your job to blast them - ideally while they’re still flying in, as that will net you more points. Galaga ’88 kicks off much like its predecessors - albeit lacking the limited vertical movement of Gaplus. It’s a big jump, for sure - but still recognisable. In simple terms, the difference in presentation between Galaga and Galaga ’88 is the difference between the 8- and 16-bit eras. The visuals feature a much broader range of colours, a number of pleasantly beefy sampled sounds are included and the whole thing is presented with a very attractive coat of paint. Galaga ’88 came out in 1987, naturally, and features significantly more advanced graphics and sound than its predecessors. Gaplus - one of the few games in the series to not get many home ports, particularly back in the day - added powerups and vertical movement. ![]() ![]() Galagabuilt further on this format with more dramatic enemy formations and movements. Galaxian built on the basic premise of Taito’s Space Invaders by featuring a more dynamic arrangement of enemies. Galaga ’88 (also known as Galaga ’90, Galaga ’91 and Galaga 2 depending on where and how you played it back in the day) is one of the best examples of this, as the fourth installment in the Galaxian series. One of the best things about arcade-era Namco’s handling of sequels was that they remained recognisably true to their source material while innovating in their own right. Not from a story perspective, mind - the sequel to “shoot the aliens” tended to be “shoot more aliens” - but definitely from a mechanical perspective. ![]() Towards the end of World War II, Chicago Musical Instruments saw the chance to take the Gibson brand to millions. The Super 400 Premier, the Southern Jumbo, J-45, and the L5-Premier. ![]() It immediately becomes a huge hit with Jazz orchestras and bands around the United States.ġ937-45 Saw the birth of the superb J-200 acoustic guitars. The Gibson ES-150 was endorsed by Charlie Christian. Unless, of course, the pots have been changed. They had to be made before the guitar was assembled so they can give a clue to the age of the guitar. Some documentation crosses over and some has been lost over the years causing gaps in our data.Īs Gibson serial numbers are renowned for being a bit of a nightmare, we contacted them and they’ve advised checking the code on the pots when in doubt. * We’ve tirelessly searched the internet for every record, the information gathered is the most accurate we could find. If you end up with an error message, please scroll down and find your guitar’s credentials manually using our helpful number grids. Type your serial numbers into the decoder below and you’ll get all the information Gibson has on the instrument. It’s simple enough with our Gibson Serial Number lookup decoder. Researching a guitar’s serial number can also stop you from being the victim of fraud. It’s also essential to have the correct information if you’re considering buying or selling a guitar. Your guitar’s journey from the factory into your hands may be a mystery, but it’s always a good way to dig into the earlier life of your instrument. Authority Guitar has collated a mountain of data to give you the history by using your Gibson Serial Number. I recently finished a customer Yamaha FG-140, and the YamaXL – converting a 12 string Yamaha FG-230 to a thick/wide neck 6 string (including a wide 2.37″ saddle string spacing), the YamaBass (converting a 1970 FG-180 to a 4 string bass), and other guitar projects.Īnd there are some replacement parts available.Discovering your guitar’s history can be a very rewarding thing to do. In the Repair section I cover how to do a neck rest on a vintage Yamaha FG, Refretting a Vintage Yamaha FG, and other topics. And dating the early models with 6 & 7 digit serial numbers. In the FAQ section you’ll find explanations of some of the assumed facts, such as “Asian Mystery Glue”. It sums up everything I’ve found in the past 6 years.Īnd a new article on Inspecting a New-To-You Vintage Yamaha FG. There’s also an article on Yamaha FG Serial Numbers, Interior Markings, and Labels – 1966 to 1981. In the INFO section you will find the contents of the Yamaha Acoustic Guitar Archive, with corrections and additions. When Yamaha took down their very useful Yamaha Guitar Archive it left a huge void in what little of their history that had been documented. I created this website to share the information I’ve collected over the past 6 years. Also see my forum for the most up to date information. If you’re looking for information on vintage (1966-1981) Yamaha FG Series acoustic guitars, you’ve come to the right place. I made this site to share my passion for vintage Yamaha guitars. This site is not affiliated with the Yamaha Corporation. It will be really interesting, over the next year or two, to see how the battle plays out between PC and Mac in the 3D industry. Personally, I rely on hybrid working, as I know many 3D artists do, so the fact that these new Apple M3 chips are going to be available in the new MacBook Pro lineup makes this a very appealing offering. (Apple is more serious than ever about breaking into games, read our article on iPhone 15 gaming for how its going.) With hardware-accelerated ray tracing it is likely to deliver incredible speeds across 3D rendering applications and in video games that require ray tracing technology. ![]() Leaving price of entry to one side, and just looking at Apple's announcement, and support from Maxon, I’m excited to see the benefits of the new GPU architecture in the M3 chips. ![]() But can you afford an Apple MacBook Pro (2023)? (Image credit: Apple) That is assuming you have the money to make it happen, especially if you want the swish new 16-inch MacBook Pro that starts at starts at $2,499 (the new iMac starts at $1,299 and the 14-inch MacBook Pro starts at $1,599 with M3 or $1,999 for M3 Pro).Īs a 3D artist, the new M3 chips impress. The fact that it offers a wide range of software integrations such as 3ds Max, Blender, Cinema 4D and Maya, to name only a few, just goes to show that Redshift being optimised for these M3 chip makes this a perfect combo for any 3D artist. I’ve seen a huge uptake, in recent years, towards using Redshift across the 3D industry. In fact, it's telling that Maxon has just announced that Redshift and Cinebench are fully optimised for the new MacBook Pro lineup containing M3 chips. Given this, it's no wonder the apps I rely on will now finally run well on an Apple MacBook Pro. This is even truer with the impressive M3 Pro and M3 Max options of the chip.Īll three M3 chips have been designed to run power-intensive apps and workflows, whether that's for gaming (finally, Apple) or for video editing and 3D rendering, including making use of advanced tech such as ray tracing and mesh shading. ![]() ![]() The subsequent M2, and now the new M3 chips, have gone on to further increase speed and capacity, making a MacBooks with the latest chip a more viable option for 3D artists. In reality, the move began in 2020 when Apple released their M1 chip, a move away from Intel's processors and towards a new future of in-house developed chips. The ability to max out on hardware in PCs, including CPUs, GPUs and RAM has meant that the Apple MacBook lineup just hasn’t cut it over the years, not to mention the fact that industry-leading software, like 3ds Max, has only until recently been made available to MacBook users.Īll this has changed, overnight, with the announcement of the all-new M3 Apple chip at Apple's Scary Fest event. In general, Apple MacBook’s have been the favoured choice for using Adobe software like Photoshop, the view being these are great for graphic design and 2D digital art 3D artists have traditionaly used powerful PCs and workstations (read our feature on workstation versus consumer PC for a breakdown).
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |